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Welcome to URSA 2025 at Park City High School!

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Friday, July 17
 

9:50am MDT

11:10am MDT

Navigating the Noise: Empowering News-Literate Students with Checkology CC Charles Hunter - R. Haze Hunter Alumni Center, Charles Hunter Room (100 Level)Chris Haught Bringing Characters to Life Using Adobe Character Animator ED 202 - Emma Eccles Jones Education Building, Room 202Rob Bentley Real or Rendered? Promoting Digital Media Literacy in the Age of AI ED 104 - Emma Eccles Jones Education Building, Room 104Chris McCafferty 4-Part Model to School Culture ED 203 - Emma Eccles Jones Education Building, Room 203Stuart Hepworth • Amy Robinson Building Sustainable School Wellness Systems In Rural Communities SC 128 - Science Center, Room 128Halee Ficklin • Mary Kathryn Curcio Stoddard The Future Ready Student: Resources for Early Postsecondary Transition Planning for Students with Disabilities ED 215 - Emma Eccles Jones Education Building, Room 215Deanna Taylor Unplug and Play: Teaching Computational Thinking Skills Through Game Play SC 129 - Science Center, Room 129Kelli Cannon • Traci Rindlisbach Beyond the B.E.A.C.O.N.: Lighting the Way for AI in Education GC 106 - General Classroom Building, Room 106Becca Esplin Mixing through Meiosis - Variation in Gametes (3 lesson unit) ED 102 - Emma Eccles Jones Education Building, Room 102Valorie Draper • Julie Castellon • Jami Slack Bridging the Gap to Grade-Level Text in the secondary classroom marks a critical shift from "learning to read" to "reading to learn" through evidence-based, equitable instruction. CC Sage Valley - R. Haze Hunter Alumni Center, Sage Valley Room (100 Level)Amy Mahoney Beyond the Read Aloud: Bringing Stories to Life CC Whiting Room - R. Haze Hunter Alumni Center, Whiting Room Room (200 Level)Sally Baird
 

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  • 1 hour BYOD (Bring Your Own Device): Hands-On-Activities
  • 1 hour traditional lecture/audience participation
  • 2 hour BYOD (Bring Your Own Device): Hands-On-Activities
  • 2 hour In-Depth exploration workshop
  • 2 hour Playground - hands on activities and discussions with various small groups during a 2-hour window
  • 2 Hour Poster Session - informal discussions with various small groups during a 2-hour window
  • 20 minute focus on specific solutions or tools (Over The Shoulder)
  • Activities
  • Assessment & Data Management
  • Break
  • Conference Info
  • Conference Information
  • Digital Citizenship & Media Literacy
  • Educational Technology
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  • Exhibitors & Partners Hall
  • Instructional Coaching
  • Keynote
  • Keynote Speaker Session
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  • Presenter Workspace
  • Presenter's Lounge
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