Teachers are juggling more behavior needs than ever while still trying to keep students engaged and learning. This session will introduce group contingencies—Independent, Dependent, and Interdependent—as simple, realistic ways to support behavior without adding a lot to your plate. We’ll also look closely at the Good Behavior Game as a classroom-tested example that has been shown to reduce disruptive behavior and boost on-task time.You’ll see real classroom examples, watch short video clips, and have dedicated time to sketch out how these ideas could work with your own students. You’ll leave with a one-page cheat sheet on the three types of group contingencies, a planning template, printable Good Behavior Game materials, and links to free online resources. By the end of the session, you’ll have a clear, ready-to-try plan you can start using as soon as the following week.
Participants MUST HAVE one of the following platforms/devices in order to participate in this session: None
Participants MAY FIND IT USEFUL to have one or more of the following platforms/devices during this session: Any of these